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Murderers and criminals arrive as Patch 3 comes to Age of Conan

Filed under: Fantasy, Age of Conan, Patches, PvP


It's been a while in development, as the devs ironed out bugs and tweaked the system to get it just right, but the much-anticipated 'Patch 3' goes live this morning. The main feature it brings to Age of Conan is the PvP consequence system. No longer will players be able to gank other players without fear of reprisal. Accumulated 'murder points' will result in the dishonorable becoming outcasts from society, forced to rely upon a scattered few 'shady camps' for their supplies and rez points, attacked by guards on sight.

This means that being an unscrupulous PvPer will result in a whole new way to play the game, rather than just an arbitrary penalty. It looks a whole lot better than the original mooted plans for AoC, which involved jails and repetitive tasks that other players could watch you being forced to do.
Warhammer Online Coverage Having fun in Conan's homeland? Make sure to check out all of our previous Age of Conan coverage, and stick with Massively for more news from the Hyborian Age!

Testing out Age of Conan's new PvP system

Filed under: Fantasy, Age of Conan, Patches, PvP

As we mentioned earlier, the new PvP system (or at least a large part of it) for Age of Conan is currently on the Testlive server, and undergoing rigorous testing. We're particularly impressed by tester Ydiss, who has gone out of his way to provide feedback based on actual play experience rather than speculation and hyperbole. Through testing, some interesting features of the system have come to light, which shatter previous player assumptions and weren't spelled out in the notes.

Many players had assumed killing an Innocent of your own level would result in Murder Points, but it doesn't. The research actually shows that you can gank players of up to two levels below you (and any amount of levels above you) without any penalty other than being temporarily flagged as Criminal. This removes a huge anticipated bar to free PvP.

Being a Criminal gives you a funky crossed-swords icon above your head (see image) and being a Murderer gives you a skull.

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