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Runes of Magic Warden class overview

Filed under: Fantasy, Galleries, Classes, Expansions, PvE, Free-to-play, Runes of Magic


We've already covered the new Druid class that came with the The Elven Prophecy update to Runes of Magic this month. Now we explore the other new class, the Warden. This class relies on their blade to inflict damage on their foes. It's not a ranged attack class as it does not rely on the bow, it is a melee attack class. They also use their summonable nature spirits for quite a bit of DPS as well as their self-only utility and protection buffs.

The Warden comes with a number of damage dealing spells. But instead of being long range nukes, they are usually channeled through the Warden's weapons. Later on, the channeled weapon attacks will restore the Warden's health with every blow. The Warden does have one direct damage spell, but it drains the lifeforce of their pet. They also receive one area of effect damage spell. At level 32 the Warden gains the ability to wield two-handed axes and swords and at level 50 they get an AE melee attack.

Since the Warden is usually on the front lines of battle, he also has a number of protection spells to reduce damage to himself. These include emergency spells like the Level 16 Elven Amulet that reduces physical damage to the Warden for a short time. All of the Warden's buffs are restricted to themselves and their pets.

After the jump, a full list of abilities and more playstyle analysis for the class.

Runes of Magic Druid class overview

Filed under: Fantasy, Classes, Expansions, PvE, Free-to-play, Runes of Magic

The free-to-play Runes of Magic launched its first expansion called Chapter II: The Elven Prophecy this week. Along with new content came two new classes beloved to the fantasy RPG genre: Druid and Warden. Only playable by the Elf race, these two new classes use the power of nature to both defend and attack to keep their world safe.

The Druid class is envisioned not only as a healer and buffer, but also as a damage dealer and performer of great feats of magic. Certain spells increase the Druid's Nature's Power counter. With enough counters the Druid gets access to spells that can turn the tide of battle in a big way, both defensively and offensively. But with only cloth armor and a weak staff attack, melee damage is not one of the strong suits of this class, unlike their counterpart in other MMOs. Later in their career, Druids can specialize in augmenting either their healing or their damage spells.

After the jump, the full line up of spells for the class.

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