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Posts with tag nge

A nostalgic look back on the Star Wars Galaxies beta

Filed under: Betas, Game mechanics, Guilds, Opinion, Star Wars Galaxies

With Star Wars Galaxies, unbelievably, celebrating its fifth anniversary (and winner of the Spinal Tap, "Where are they now?" category, 2008) I was asked to reflect on my experiences in the beta program. Most likely, time healed a lot of wounds and I've probably got my new rose-colored glasses on, so forgive me I'm overly nostalgic. Like a lot of people, I'd applied to the beta program and would compulsively hit the refresh button on my webmail client whenever Kevin O'Hara (Q3PO) sent out the "we added more testers" e-mails. On February 18, 2003 (clearly, I keep too many e-mails to pull that one up) I got my acceptance letter and promptly ordered the CDs.

Read on for an account of my love/hate relationship with Star Wars Galaxies' Beta program.

Continue reading A nostalgic look back on the Star Wars Galaxies beta

Dredging up the past - the Star Wars Galaxies NGE re-examined

Filed under: Sci-fi, Culture, Star Wars Galaxies

To say that the Star Wars Galaxies update known as the NGE is controversial would be a fantastic understatement. Almost certainly the biggest change to a live MMO ever, the New Game Enhancements were a bold attempt by the SOE-Austin studio to relaunch the game with an entirely different aesthetic. To this day players who went through the changeover have strong opinions about the title, something you've probably noted if you've read the comments on our SWG posts.

One of the developers involved in that project, Dan Rubenfield, has been been getting back into blogging recently after a period of quiet. His recent posts have been very confrontational, "calling out" MMO developers and offering some harsh words for players that dislike RMT practices. One of his most recent posts has caused a lot of eyebrows to raise, as he takes on the Star Wars Galaxies NGE in the post "In which I try to speak honestly about History." As you might imagine, reaction has been strong across the board. Read on after the cut for full details.

Continue reading Dredging up the past - the Star Wars Galaxies NGE re-examined

Player vs. Everything: Those poor, poor designers

Filed under: Culture, Game mechanics, MMO industry, Humor, Player vs. Everything

I've gotta hand it to MMOG designers. They really kind of get shafted. They spend weeks, months, and years fine-tuning tiny aspects of gameplay that you never even notice or care about (like the amount of silver that level 12 murlocs drop), coming up with interesting quests, trying to innovate the game enough to keep us interested, and developing a stream of content that's regular and enthralling enough to satisfy our all-encompassing hunger for more, more, MORE! While they do this, they have to pay attention to a million other things: time constraints, budget constraints, balance considerations, community expectations, and their pushy producers who want them to get the job done now, even if it means they can't include all of these cool features they have in mind.

When they finally put the finishing touches on this labor of love that they've slaved away on for so, so long, they deliver it out into the excited arms of the community that's been eagerly awaiting the game since they announced what they were working on in pre-alpha. What happens then? Worst case scenario, everyone hates the game and it sinks like a stone to the trash pile of the bargain bin (along with the shattered hopes and dreams of the entire team that worked on the game). But even in the best case scenario, everyone loves the game for about two weeks until they notice all the little flaws that they don't like about your particular design. Then, they start picking it apart bit by bit. "Why didn't you do this this way?" they ask. "Why didn't you make this quest reward better? Why are Mages better than Rogues? Why isn't my +3 sword worse than a +3 axe against Ents? Here's how I think you should fix this awful, terrible, no-good, very bad game design."

Continue reading Player vs. Everything: Those poor, poor designers

Ask Massively: May the Farce be with you.

Filed under: Opinion, Humor, Ask Massively

A long time ago, in a galaxy far, far away....
Once more into the breach, dear friends. It's time, once again, for another edition of Ask Massively. Some of the more astute readers of this column might already have an educated guess as to what this week's Ask Massively is going to cover. In case you require a well-placed smite from the ol' "Clue-by-Four", read on and gain enlightenment.

Dear Darth Massive,
Why is it that any Role Playing Game set in the Star Wars universe seems to fail miserably? I would think that even a retarded monkey could make a Star Wars based MMORPG successful. Is the franchise jinxed? Is Lucas to blame? Sony has a pretty good track record with MMORPGs, yet every mention I hear of Star Wars Galaxies makes it sound like the worst game ever to hit the shelves. I don't even know what NGE is, but apparently it causes the same reaction in SWG players that garlic and crosses do in vampires.

Help me, Obi Wan Massively, you're my only hope.
-Laura T.

Well Laura, or can we call you Mrs. T? We're not sure how someone can lay claim to "Obi Wan" and "Darth" in the same email, but it seems like a fascinating reference to the duality of the human soul. The answer to your questions are a little more complex than you might think. After the jump, we'll be happy to take a closer look at why the Star Wars franchise appears to have such a difficult time translating to a multiplayer environment.

If you would like to seek knowledge, be smitten by 'Ye Olde Clue-by-Four", or just have an answer to a simple question that has been bugging you for some time, feel free to drop us a line at ask AT massively DOT com or stop by our tipline and let it fly. We now have enough fake "Genuine, Authentic, Honest-to-god" Rolex offers that we are considering becoming an authorized reseller. Please don't send us any more.

Continue reading Ask Massively: May the Farce be with you.

Massively's gift guide for the Star Wars Galaxies player

Filed under: Sci-fi, Culture, Events, real-world, Star Wars Galaxies

They say pet owners look like their pets. There are enough people who put stock in their horoscope to see it put in the daily newspaper. Heck, even which Hogwarts House you identify with probably says something about you. So why not your Massively Multiplayer game of choice? Over the next few weeks we at Massively are going to do our level best to help you make holiday gift giving easy. We'll run down some of the player archetypes you might have among your friends, based on the games they play. We'll give you gift ideas perfect for that type of player and (if it seems right) even some in-game presents that might fit well with their play style.

Today I've got a pile of gift ideas for that rare breed: the Star Wars Galaxies player. Playing a much-maligned game can be hard, but the folks still participating in the story of the galaxy far, far away have their reasons. Maybe it's the crafting, maybe it's the twitch combat ... maybe it's the awesome player housing. For that player - be they Jedi or Bounty Hunter, Sith or Savior - we have an idea that'll keep them happily humming John Williams music on December 25th.

Read on for our gift ideas, and (please) toss out your own in the comments!

Continue reading Massively's gift guide for the Star Wars Galaxies player

Massively's Top 5 Sci-Fi MMOs

Filed under: Sci-fi, MMO industry

Orcs and Elves are all well and good, but some of us are more attracted to a mythical future than to a mythical past. Sci-Fi is trendy again, in case you hadn't heard. From Tabula Rasa to Star Trek Online (we hope), the future belongs to, well ... the future. But what about the past of the future? Sorry; this is getting more verbally confusing than a Voyager time paradox episode. Let's put it this way: click through the jump to see Massively's top 5 Sci-Fi MMOs to date!

Can you think of any tragic omissions? To paraphrase a character from pop culture, "Science Fiction is neither Science nor Fiction. Discuss!"

Continue reading Massively's Top 5 Sci-Fi MMOs

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