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noel-walling posts

EverQuest 2 leveling from 20 - 70 to become significantly faster

Filed under: Fantasy, EverQuest II, Game mechanics, Patches, News items

The designers of EverQuest II are planning to make radical alterations in Game Update 49 to the leveling curve for characters between levels 20 and 70. A post by Design Supervisor Noel Walling on the official forums details the changes. Whereas it currently takes on average around 164 hours for a player to advance from 20 to 70, it will soon only take around 100. To compensate for this change, Adept I spell drops will increase.

Walling says these changes are intended to "get new players into the game faster." They're also a response to a low number of people in those level ranges. 1 - 20 and 70 - 80 are unchanged, but experience gains in the mentoring system are getting a boost to encourage higher level players to help new folks and alts level up. The benefits scale based on level, but players who are mentoring will gain between 50% and 300% extra XP from combat.

This is an answer to a big problem in these types of games; they become top-heavy, and an insurmountable barrier to entry goes up. At this point, though, does it even make sense for it to take 100 hours to reach 70? Why not just 50? If it's not fun for 164 hours, it's probably not for 100 either, right?

EQII dev Noel "Ilucide" Walling interviewed

Filed under: Fantasy, EverQuest, EverQuest II, Culture, Interviews, MMO industry

EverQuest II developer Noel Walling (also known as "Ilucide") has given some of his time to let the fans find out more about him. His move into the gaming industry was born from a near-obsession with the original EverQuest, something that a number of readers may be able to relate to. After being a GM with EQ for a while, he moved to work on EQII before its launch, and has remained there since.

Ilucide seems to have a hand in everything when it comes to EQII, performing many different roles some days, but enjoys designing group instances the most. He has a level 74 character in the game, and perhaps the reason he's not 80 is due to the amount of other games he is playing on and off: a lengthy list -- and a great list, at that -- ranging from other MMOs to console games. Have a read of the rest of the interview to learn about Walling's interest outside of games, including the ever-important question: "Regular or Decaf?".

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