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Posts with tag patch-2.4

World of Warcraft
The changing face of WoW 2.4

Filed under: World of Warcraft, Galleries, Events, in-game, Endgame


When Blizzard released patch 2.4 for World of Warcraft in March, they brought a plethora of changes to all types of end game play. They introduced new casual daily quests, a new five person dungeon, and a new raid zone for twenty five person play; all of this on a new island off the northern coast of the Eastern Kingdoms called the Isle of Quel'Danas.

Many who play WoW consider patch 2.4 to be the largest and most complex patch to date, sans the actual expansions. It is quite rare for Blizzard to open up a whole new zone in a free patch, and even rarer for them to completely change the raiding landscape (a staple of WoW) by removing attunements and lifting other restrictions.

Despite having a large and successful release of the patch, Blizzard has continued to update the game in with Patches 2.4.1 and 2.4.2. They offer more tweaks and changes that make the WoW community even happier.

Take a look through our gallery for a highlight of the changes we've seen in 2.4 through 2.4.2.

Continue reading The changing face of WoW 2.4

World of Warcraft
Daily WoW News

Filed under: World of Warcraft

What you can't do now that 2.4 is live -- at least not yet
So, 2.4 is live, (some of) the servers are up -- did you really expect things to go smoothly? -- and you're raring to head to the Isle of Quel'danas and start kicking some legion behind in the name of justice and awesome badge loot. But before you go, just remember that you can't do it all on the first day.
The Art of War(craft): An awesome patch for PvP
In its gestational stages, Patch 2.4 threatened to be a PvP landscape-changing patch with the controversial change to Life Tap and ill-advised buff to Flametongue. Those proposed changes won't make it live, however, and it looks like World of Warcraft PvP won't be drastically different than it was pre-patch
.
Have you hit the 2.4 content yet?
Obviously, everyone knows patch 2.4 hit today. You can't turn around
without seeing something about it. And, well... if you play WoW, you were probably assaulted with a downloader before you could log in. Basically, 2.4 hit. You know that.
About the Bloggers: Robin Torres
First of all, the above is not a recent picture. I just thought it was important for you to know that I'm the type of person who fondles larger than life, mostly naked, movie theater props hanging out in the back of pickup trucks. On to the questions...
Guildwatch: She fulfilled my everyone fantasy
Only in the best situations do you have great documentation of great drama, and only in the best of the best do you have actual screenshots of it as it happens. But then again, that might just be more evidence that they're just messing around -- it's hard to believe that this really happened and was captured so perfectly.

World of Warcraft
The nine most important things about World of Warcraft patch 2.4!

Filed under: World of Warcraft, At a glance, Fantasy, Classes, Culture, Events, in-game, Game mechanics, Launches, Lore, Professions, PvP, Endgame, News items, PvE, Hands-on

If you play World of Warcraft, you already know today was a gaming holiday. Patch 2.4: Fury of the Sunwell, dropped on an unsuspecting Azeroth, and our friends at WoW Insider have been posting All. Day. Long. to keep you in the know. Click through to their coverage on one of these most important patch topics, or check below the cut for even more roundup action!

Continue reading The nine most important things about World of Warcraft patch 2.4!

World of Warcraft
Cinemassively: Sunwell trailer spoof

Filed under: World of Warcraft, Video, Events, in-game, Cinemassively, Machinima, Humor

World of Warcraft machinima favorite, Ian Beckman, has created a parody version of the Blizzard trailer for Sunwell. In his world, everything is "awesome," "cool," "fun," and "happy." Don't worry about it being all rainbows and puppies, though. There's actually a story behind it.

Blizzard's version, however, is awesome on it's own. Kael'thas Sunstrider determines that the Sunwell will make his people sick, so he sets out to destroy it, not realizing how dependant everyone is on it. Seeking guidance, he turns to Illidan Stormrage, and from there, lives are changed forever.

Does your ideal patch 2.4 contain fury, or a pool of awesome?

World of Warcraft
Ask Massively: Free epics for all!

Filed under: World of Warcraft, Expansions, Endgame, Opinion, Ask Massively

The "Powers that be" at Massively have convinced me to put down my March Madness bracket long enough to present you, our loyal fans, with yet another edition of Ask Massively. If "They" would be so kind as to put down the heavy blunt object, I would be all too happy to amaze and astound you with my wit and wisdom. Of course, since my last remaining functional brain cell is about to die of loneliness, a sharp blow to the ol' noggin might help out.

This week's column is going to focus a bit more on World of Warcraft. Specifically, the upcoming 2.4 patch. Now since nobody else at all has anything to say about this patch, and it is in danger of slipping completely under the radar of the typical World of Warcraft fan, I thought that I would pick a question from our readers that focuses on one of the most important changes in this patch To wit...

Dear Massive Megalomaniac

Since I'm sure that you are in a top end guild and have all of your top end gear, I was wondering what you thought about all of us casual players who are going to catch up to you in gear for the low, low price of a few Badges of Justice. How does it make you feel to work so hard on all those encounters and attunement quests only to see that content given away to those of us who have lives?

-- The HA HA Guy


Wow. I think I like the brown-nosing emails a little more.

If you would like to take a few potshots at me (in the form of a question), feel free to stop by our tipline, or send an email to ask AT massively DOT com. After the break, I'll have more on "Welfare Epics, Part Deux"

Continue reading Ask Massively: Free epics for all!

World of Warcraft
World of Noobcraft, the 2.4 debate

Filed under: World of Warcraft, Fantasy, Business models, Culture, Patches, Endgame, PvE


With the changes comes to World of Warcraft in 2.4, many of the hardcore raiders out there have begun wailing once more. Blizzard has removed the attunement requirements for Mount Hyjal and Black Temple, two of the most difficult 25-man raid encounters in the game, and also introduced new gear comparable to what can be found in those raids that you can purchase with badges from heroics. To some, this is tantamount to a whole new kind of "welfare epic" and demeans the accomplishments of the game's elite.

As Ron at Gaming Today points out, this is exactly the kind of attitude that turns so many people off of MMOs in the first place. A tiny segment of the population, which considers itself the "core" of the developer's audience, raises a big stink because they feel they'll be losing some of their elite status. What they fail to realize is that Blizzard doesn't have a vested interest in their egos, and they would rather more people see the wonderful content that they've spent so much time laboring over. I never really got into the TBC end-game myself, but I'd consider getting back into the game knowing that the barrier for entry has been lowered. The system works!

World of Warcraft
World of Warcraft's 2.4 patch angers Warlocks, amuses everyone else

Filed under: World of Warcraft, Fantasy, Classes, Patches, Opinion

When it comes to coverage of major changes to World of Warcraft, you can't beat Massively's sister site WoW Insider, right? There are many talented folks commenting on the realm of Azeroth across sites around the internets. The snarky stylings of AFK Gamer's Foton is one of my personal favorites. He has a few things to say about the recent news of changes to the Warlock class.

Along with commenting on the woeful lack of long-haul healers in the game right now, he is pretty upfront about the effect the potential Life Tap nerf would have had on 'locks. The whole issue of nerfing locks in Patch 2.4 is tainted by accusations of developer favoritism, accusation Foton understandably shrugs off - but not without a comment or two.

His comments are especially interesting given that the Life Tap nerf has been rolled back on the Test Realms. To assuage the poor traumatized Warlocks, Blizzard's Kalgan is even hinting at possible new toys the class could enjoy in the Wrath of the Lich King expansion. As much as I appreciate the 'locks on my side in Battlegrounds ... is it hard for anyone else to weep for their 'pain'?

WRUP: Valentine's aftermath edition

Filed under: Polls, Leveling, Quests, PvE, Opinion, Massively meta

Do anything fun for V-day yesterday? Living the single bachelor life that I do, I spent most of the evening blogging last night, although WoW got a little playing time, and boy, wasn't that new Lost just completely confusing? Now that we're in the romantic aftermath, it's time once again to ask What aRe yoU Playing this weekend?

Our own Eli Shayotovich is going to be busy-- he's heading into City of Heroes for new epic archetypes, and Tabula Rasa for his new charcoal armor dye (that doesn't sound as fun as the archetypes, if you ask me). Me, I'm continuing to try and get my Hunter to 70 in WoW (these 60-70 levels are harder than I remember), and I'll also be playing Burnout Paradise online on the Xbox 360 (GT toucansamurai if you want to join me)-- it's not actually an MMO, though when you're driving around the same city with a bunch of other people, it sure feels like one.

So what are you up to in the world of MMOs or elsewhere this weekend? Anybody diving into the WoW patch 2.4 PTR? Or checking out the new Book 12 content in LotRO?

Previously on WRUP...

World of Warcraft
WoW News Special Edition: Patch 2.4

Filed under: World of Warcraft, Betas, Fantasy, Patches, News items


There's been a great deal of World of Warcraft news to come out since last night's announcement of the 2.4 patch going live on the test realms. While character transfer is currently either suspended or overburdened and timing out on the US side of the house, there are still those poking around in the back end and discovering all manner of interesting tidbits. For those of you who spend the lion's share of time in Azeroth, we've compiled a truly massive newspost to give you all the latest and greatest!

We'll kick off our roundup with all the news and a fantastic first-look gallery from our sister site, WoW Insider. For those hungry for even more news, check out the extended coverage from all over the web after the jump!

WoW Insider

Continue reading WoW News Special Edition: Patch 2.4

World of Warcraft
The Daily Grind: Do you read patch notes?

Filed under: World of Warcraft, Patches, Opinion, The Daily Grind

One of myriad things that World of Warcraft seems to have brought to the fore is that many people seem to pay a great deal of attention to patch notes on test servers. With Patch 2.4 releasing to test last night, there was much talk about it over Vent in my guild. Sure, there were people who checked them in earlier games, but it just never seemed to provoke as many complaints or happy-dancing as test patches do in WoW. (There again, you could argue that it may well be proportional, honestly.)

Still, quite a few of my guild-mates seemed extremely nonchalant about it, to the point of almost being "meh" on the entire concept. As one said, everything on test is hypothetical until released. Another one chimed in that he just doesn't want the surprise ruined; new content at endgame is worth its weight in gold. Today we thought we'd ask you if you're the type to pounce all over patch notes and digest every nuance? Do you instead skim patch notes for only class-related items? Or do you think reading patch notes at all spoils the fun of discovering it yourself?

World of Warcraft
Daily WoW News

Filed under: World of Warcraft

2.4 patch notes up
Welcome to patch 2.4. There's definitely some big stuff in there. The staff at WoW Insider will start poring over them now and break down what they are and what they mean to you. Woot!
Patch 2.4: Hyjal and Black Temple attunements removed
Despite the difficulty of Vashj and Kael'Thas, we are quite surprised to find that Blizzard has removed the attunement requirements from Patch 2.4. The question is, what is this in preparation for?
The Care and Feeding of Warriors: What's not broke
The Care and Feeding of Warriors is our weekly foray into warriors. This week, we discuss good things about a class in World of Warcraft. I know, I was as shocked as you are, but it's apparently possible.
The AV map imbalance in patch 2.3: a different perspective
David Bowers wrote an excellent, thoroughly analyzed article about the map imbalance in Alterac Valley. His point is relatively simple: under the new Reinforcement mechanics, the map favors the Horde. Or does it?

Drysc weighs in on questing
Player Tychlona of Kul Tiras made a fair point in a forum post when she noted that it sometimes gets a little annoying doing "collection" quests where it seems to take hours to collect what you need, Be it Gray Bear Tongues or Helboar Meat ...

World of Warcraft
Daily WoW News

Filed under: World of Warcraft

Ready Check: Progression
Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, Kara or BT, everyone can get in on the action and down some bosses! This week, why we raid ...

2.4 lifts diminishing returns on honor
According to Drysc, 2.4 will fix one of the biggest issues causing minimal honor gain for losing teams in Battlegrounds, namely Diminishing Returns. PvPers rejoice!
Kazzak and Doomwalker go BoE, 25man raids get more set pieces per drop
The European forums see some 2.4 news dropping, as we find out that Doom Lord Kazzak and Doomwalker will see their drops go from BoP to BoE, 25 man raid content will see their token drops increase and more!
Spell Haste will affect global cooldown, to minimum of one second
The CMs are doing a real drive-by on the forums this afternoon. The latest tidbit dropped by Drysc (in an only barely related thread) is that spell haste will reduce the global cooldown on spells, to a minimum of one second.
2.4 gives tanks some love
Whether you're a bear or you clank around in plate, the two rage-based tanking classes have some changes incoming in patch 2.4, according to Bornaak. Exciting stuff for tanks everywhere!

World of Warcraft
Yesterday in Warcraft: November 19, 2007

Filed under: World of Warcraft


The biggest news from yesterday in WoW was Blizzard's announcement that patch 2.4 should be hitting the test realms this year. Patch 2.2 landed in September, patch 2.3 in November, and with patch 2.4 scheduled to hit the test realms this month or next (implying a likely January launch), we're seeing patches coming out at a breakneck pace. Of course, we haven't yet heard much else about 2.4 and otherwise, the day's news is sparse, but WoW Insider still has plenty of feature content for you to enjoy.

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