At E3 we had a chance to sit down with Laralyn McWilliams, Lead Designer for SOE's upcoming
Free Realms game, who gave us a demo of the game and talked about how it's changed since we saw it earlier this year at
CES. For those of you who don't know what we're talking about (and since SOE doesn't yet have a web page for
Free Realms, the game isn't exactly shouting itself from the rooftops), it's SOE's answer to the success of casual, free-to-play games targeted at kids, like
Club Penguin,
RuneScape,
Webkinz. The result of their efforts? A game that provides players with endless possibilities: allowing them to level up without ever killing a monster (if that's what they want to do!), allows them to switch classes at any time with the click of a button, and provides players with an unprescidented amount of web integration, including mini-games that can be played in the game world or on the web.
Of the MMOs we've seen at E3 this year,
Free Realms is the closest to launch, with a beta scheduled for September and a launch scheduled for early 2009. (For those of you wanting in on the beta, attending
Fan Faire this year will be a sure way to get in to closed beta.) Curious yet? Let's take a look at the world of
Free Realms.
Continue reading E308: An overview of Free Realms