The Digital Continuum: Can a space colonization MMO work?
Filed under: Sci-fi, Opinion, The Digital Continuum
Continue reading The Digital Continuum: Can a space colonization MMO work?
Use our character creation guide or our WoW player's guide to WAR, whydon'tya? Plus our guides to Tracker Set and Stalker Sets. And our vision of the future of WAR and the incoming two new classes!
Mines of Moria has a release date! Nov 18th! Check out new screenshots and Balrog footage! Or our screenshot tour, video, or Warden and Rune-Keeper hands-on? Plus, LotRO music explored!
Discover what went into the making of EVE, the game's server model and an introduction to gang warfare . Plus read our community spotlight series continues, and the most recent patch notes.
Funcom defends against the Failcom name, and lays out the massive third patch!. Plus, tweaks to crafting, players on the server merger, and our own Urban exploration of Hyboria.
Filed under: Sci-fi, Opinion, The Digital Continuum
Continue reading The Digital Continuum: Can a space colonization MMO work?
Filed under: Video, Opinion, Free-to-play, Hands-on, Consoles, Mac, Humor, TurpsterVision

Filed under: Culture, Events, real-world, MMO industry, Opinion, Browser, Casual
Erin go braugh, laddie! Aye, it's St. Patrick's day weekend, which means that there'll be lots o' wearing o' the green and probably a little bit of celebrating and drinkin' (for those of age, of course). But being that this is a site about MMOs, there'll probably be a little game playin' as well. So What aRe yoU Playing in the world of MMOs this weekend?Filed under: Launches, News items, Warlords Online
Continue reading Puzzle Quest creators go MMO with Warlords Online
Filed under: World of Warcraft, Business models, Economy, Events, real-world, Game mechanics, MMO industry, Crafting, Virtual worlds, Massively Event Coverage

Continue reading GDC08: Why are goal structures important to MMOs and VWs?
Filed under: World of Warcraft, Gods and Heroes, Business models, MMO industry, New titles, Vanguard
Tobold speculates, as only he can do, on "the future of MMOs." If you listen to what he says, we've basically just experienced a boom in the MMO market-- after the huge success of World of Warcraft, tons of MMO makers sunk tons of money into making new "WoW-killer" MMOs, and they've all started falling apart (Vanguard, Gods and Heroes) due to lack of resources. But that doesn't mean things are over. It only means that developers are starting to realize the truth: starting up a successful MMO is a huge undertaking.



| Name | Date |
|---|---|
| WoW: WotLK Launch | Nov 13 |
| LotRO: Mines of Moria launch | Nov 18 |
| EQ2: The Shadow Odyssey | Nov 18 |
| Chronicles of Spellborn EU launch | Nov 27 |