Braid creator rips on WoW, talks artificial rewards and social gaming
Filed under: World of Warcraft, Culture, Game mechanics, Interviews, Opinion
He began by saying that WoW employs "artificial rewards" as opposed to "natural rewards." In other words, players play WoW for achievements like leveling up that have little real meaning, and they'll sit through a lot of boredom to reach those goals. That's not an unfair analysis; leveling up is a very empty and artificial kind of catharsis. Perhaps the most controversial statements he made were related to the social aspect of the game.
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Continue reading Braid creator rips on WoW, talks artificial rewards and social gaming






"Are you *still* playing that silly game of yours?"













