Return to Star Wars Galaxies
Filed under: Sci-fi, Game mechanics, Professions, Opinion, Star Wars Galaxies, Hands-on
A long time ago (a few years back) in a Galaxy far, far away (not really), I played Star Wars Galaxies on a daily basis. I left shortly before the New Game Enhancements were rolled out, but after the Combat Upgrade; which means that I didn't suffer the shock of having my character's current skill set removed without warning and redesigned as a completely different class. For the record, my main character was a Master Teras Kasi Artist and Master Doctor, and was about halfway through the Aurilia Village quests to unlock my Jedi slot. As Michael said previously in his Galaxies history lesson, what's past is past, and while I'm not the person to demand that Galaxies be rolled back to the 'good old days', I'm not going to deny that I enjoyed the game most before the Combat Upgrade. So, with the game's Fifth Anniversary having just passed, I decided to install the 14-day trial from the Galaxies website, give the game a try, and see what kind of state it's in just now.
Read on for my impressions of Galaxies, from the point of view of an ex-player, returning for the first time in years.










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