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Posts with tag the-burning-crusade

World of Warcraft
Activision-Blizzard reveals that it's sitting on a big pile of money

Filed under: World of Warcraft, Fantasy, MMO industry, News items

This year, Activision and Blizzard merged under French media group Vivendi (Blizzard's parent company) to become the biggest, baddest game publisher in the known universe. To make sure investors know just how awesome that event was, Vivendi sent out a press release describing its generally excellent financial condition.

Earnings for Vivendi as a whole were reported to be up 10.2% for the first six months of this year. While game division earnings are still actually down compared to this time last year, that should be no cause for alarm. It can be attributed to the lack of a World of Warcraft expansion. By this time last year, The Burning Crusade had reached store shelves.

Vivendi assured investors that it still plans to release Wrath of the Lich King by the end of this year, so that bump is still coming. But will Wrath be as big as The Burning Crusade? By definition it can't be any bigger, because you have to have played the TBC content to reach the point where you can enjoy most of what Wrath has to offer, right? Apparently we'll see soon.
One of Azeroth's millions of citizens? Check out our ongoing coverage of the World of Warcraft, and be sure to touch base with our sister site WoW Insider for all your Lich King needs!

World of Warcraft
Amazon lets loose a Blizzard of bargains today

Filed under: World of Warcraft, Fantasy, News items

At this point, we work under the assumption that there are probably very few people reading this blog that haven't had the pleasure of playing a Blizzard game from start to finish. But even if through some extraordinary happenstance, there was somebody out there who hadn't played World of Warcraft, there's s chance that they haven't yet had the opportunity to play some of the other Blizzard classics. Though Diablo 3 didn't turn out to be an MMO as we'd hoped, its progenitors are still fantastic games to have on call in the odd occasion that your internet goes down.

That's why we recommend that you take a peek over at Amazon today, as they'll have 5 of the latest Blizzard games on sale today through their Deal of the Day and Lightning Deal promotions. The WoW Battlechest (which includes the original game, Burning Crusade, and a guide) will be up all day, but the Diablo Battlechest, the Burning Crusade expansion, the Warcraft III Battlechest, and Warcraft III proper will be on sale for a limited time and in limited quantities. You can't beat that with a stick.

[Via Cheap Ass Gamer]

The Gaming Iconoclast: Jumping Ship

Filed under: Culture, Opinion, The Gaming Iconoclast

Kriss Kross will make you wanna... or maybe they won't.In the spring, a young man's fancy lightly turns to thoughts of love.
-- Alfred, Lord Tennyson

No matter where you go, there you are.
-- Buckaroo Banzai

Recently, in The Daily Grind, Brenda brought up the subject of taking up a new game in addition to, or instead of, one you currently play, and there were some very insightful responses in the comments. We here at TGI have been mulling over the same issue lately as well. There's apparently something in the air or water these days that leads to such ruminations. Not necessarily outright dalliances, per se, but as a gedankenexperiment into the merits of leaving our current realm or realms and striking out for greener fields.

There seems to be a generalized atmosphere swirling around this notion of changing games lately, but why? For some players, it's idle speculation; for others, serious contemplation. For developers, it's either cause for concern or Miller Time. Is it merely widespread anticipation of Warhammer Online and Age of Conan? Is it boredom with the current crop of MMO titles?

Or is everybody out there just playing Grand Theft Auto IV?

Continue reading The Gaming Iconoclast: Jumping Ship

World of WarcraftWorld of Warcraft
LotRO and TBC honored in GameSpy 2007 awards

Filed under: World of Warcraft, Fantasy, Lord of the Rings Online, MMO industry, News items

GameSpy recently released the latest iteration of its annual best-of list. The Lord of the Rings Online: Shadows of Angmar was ranked #6 in the best PC games of 2007 list. World of Warcraft's The Burning Crusade expansion also got some attention. It came in at #5 on the same list -- just an inch ahead of LotRO. However, LotRO also walked away with a bigger prize -- the title of PC MMO Game of the Year.

Both LotRO and TBC failed to beat blockbuster first-person-shooter fare like BioShock and Call of Duty 4 in the overall PC list, but still, this was a pleasant cap to a strong year for both titles, especially LotRO, which saw promising sales figures and a warm critical reception right out of the launch bay door this Spring.

TBC and LotRO are also nominees for various "gamers' choice" awards. The voting for those awards comes to a close today, and the winners will be announced tomorrow.

World of WarcraftWorld of Warcraft
Voodoo Extreme's MMO of the year poll

Filed under: Polls, Lord of the Rings Online, Hellgate: London, Tabula Rasa

Trevor quickly grew upset when he realized he'd lost his daggerIt's about the right time of year for it, and with perfect timing Voodoo Extreme has a poll up for (MMO)RPG Game of the Year.

Being in the same category as The Witcher & Mass Effect seems harsh for the MMOs listed, as some great titles went retail in 2007. Was Lord of the Rings Online really just this year? We've also had the first expansion to one of the biggest games of all time, and a minor explosion of Free-to-Play MMOs -- which of course won't feature in a commercial games poll, but they're still surging through the market even so.

Overall, 2007 has been a solid year for MMO fans. It may end up being remembered as the year of Halo 3, Assassin's Creed, and Bioshock -- but then 2008 may redress the balance somewhat.

Is there an MMO of the year for you, so far?

The Daily Grind: What's the rush?

Filed under: Opinion, The Daily Grind


Somebody always does it. Shortly after any expansion launches you can expect someone to plow through all those levels and reach the maximum cap in less than a few days. This recently happened again in Rise of Kunark, 36 hours after the EverQuest 2 expansion hit desktops, Monk Taucher from the guild Second Dawn leveled from 70-80 netting a 100 dollar prize and their claim to short-lived leveling fame.

I can understand the achievement aspect of wanting to level as fast as possible, reach the end and be done with it, but even so in an expansion hardcore players who raid won't be able to raid until their guild catches up. Doesn't this defeat the whole purpose of relishing content instead of whining about how there is nothing to do on the forums? Or the all-to-common argument amongst the core hardcores that their guild is slow because they slack and can't play 12 hours a day? I know we all enjoy different things about a MMOG, but leveling up and waiting for your guild to catch-up isn't very enjoyable -- I've been there myself.

At least it took more than a few people to achieve this goal when World of Warcraft: The Burning Crusade launched. Gullerbone, a mage leveled from 60 to 70 in a matter of 28 hours with the help of some friends using area effect spells to grind out the levels faster. I'm a firm believer that everyone should enjoy the game how they see fit as long as they aren't breaking the rules (dupes, gold-farming, etc.) but I still think leveling this fast is a bit over the top. I think at some point we all power-level and wish we would reach a certain level already. That's understandable, but as soon as an expansion launches? If you could, would you skip to the end after an expansion launched or do you prefer to take it in small chunks and get there when you get there?

World of Warcraft
World of Warcraft still growing -- 9.3 million served

Filed under: World of Warcraft, Fantasy, MMO industry, News items

Gamasutra reports that Vivendi, the parent company of Blizzard, has seen its Q3 2007 sales go up 19% over the last quarter. Vivendi credits this growth partially to the Chinese release of The Burning Crusade expansion for World of Warcraft, which occurred in Q3. The company revealed that World of Warcraft now has 9.3 million subscribers -- 300,000 more than the the number reported last quarter.

That means that WoW has grown by the size of one and a half EVE Onlines or two whole City of Heroeses in just a few months. Or put another way, the population of World of Warcraft is now greater than the population of Sweden. We think it's safe to say that World of Warcraft will be the dominant title in the industry for a while longer.

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