The Digital Continuum: Five exciting MMOs in 2010, part 2
Filed under: Sci-fi, Opinion, The Digital Continuum
Filed under: Business models, Culture, Game mechanics, MMO industry, Opinion

Filed under: MMO industry, Making money, Opinion
We like to keep our ear to the blogging (under)ground here at Massively because we often find interesting ideas and perspectives on the MMO industry. For instance, Green Armadillo of Player vs. Developer (PvD) just made a bold yet insightful statement about subscription game item shops being the third Trammel. For those unfamiliar, Trammel changed the way most people played Ultima Online and could be considered a paradigm shift in the industry from "harsh" PvP-enabled MMOs to safer PvE.Filed under: Business models, Opinion, The Daily Grind
Filed under: World of Warcraft, Fantasy, Business models, Culture, MMO industry, News items
Filed under: Opinion, Free-to-play, The Digital Continuum
Filed under: Betas, Fantasy, Game mechanics, Interviews, MMO industry, New titles, Massively Interviews, Alganon
Filed under: Culture, MMO industry, Opinion, Academic, Rumors
Filed under: World of Warcraft, Fantasy, Screenshots, One Shots
Filed under: MMO industry, Opinion, The Digital Continuum
Filed under: Culture, MMO industry, News items
Filed under: Culture, Opinion, The Daily Grind
Filed under: World of Warcraft, Fantasy, Screenshots, One Shots
Filed under: Culture, MMO industry, Opinion, Academic, Virtual worlds







| Name | Date |
|---|---|
| Earth Eternal Open Beta | Q3 2009 |
| Alganon Launch | Dec 1 2009 |
| EVE Online: Dominion Launch | Dec 1 2009 |
| LotRO: Siege of Mirkwood Launch | Dec 1 2009 |
All contents copyright © 2003-2009, Weblogs, Inc. All rights reserved
Massively is a member of the Weblogs, Inc. Network. Privacy Policy, Terms of Service, Notify AOL